Feb 272022
 

Young coders competition

This year’s theme is ‘My World, Our Planet’. We are looking for participants to create a reactive game which encourages children to take care of natural resources and improve the environment. The opportunities are endless and you are in charge of creativity!
Think about the content of your game, we are looking for something engaging, fun, interactive and reactive!

Project pack
  • You can enter individually or as a team of 2-6. 
  • You must design a reactive computer game using Scratch based on the theme My World our Planet
  • The game needs to comply to the PEGI 7 rating. More details on the PEGI rating system can be found via the PEGI website below: What do the labels mean?
  • After you have finished making your game, you must submit it to your teacher. Make sure instructions for the game, notes and credits are included. 
  • To submit your game you need your teacher to submit it here with your name, team name and a link to your Scratch game.

The judging criteria are as follows:

Functionality and innovation (50%)Marketing (25%)Community responsibility (25%)
Does the game work as intended?Is the game easy to use?Is the game imaginative?Is the game reactive?Does the game include original and well written code?Aesthetics of the game – Does the game display correctly and look nice?Creativity and design of your game’s namePresentation of your game Is your game accessible for its target audience? I.e., is it suitable for the age range you built it for?How does your game address the theme of Keeping yourself and others safe?

Idea generation

  1. Look at different types of games that can be made with Scratch – scroller, platform, maze, choice – can you find or think of any other types?
  2. Come up with some ideas of games to fit the theme – the more ideas, the better
  3. Share ideas with others, form teams or decide to work on your own.

Next steps…

  • Create game brief/plan
  • Decompose elements
  • Decompose code

LF Decompose your game idea

  1. Fill out this form: Y6 Scratch game
  2. If time, start to create characters and backgrounds in Scratch
    1. If you are working in a team, how can we transfer sprites from team members to the project?
    2. Do shared class accounts work?

Nov 142021
 

Aim of project

Wrte a program in LOGO that draws a picture including different shapes, colours and using procedures, variables and as many different LOGO commands as you can.

Stage 1 LF: Use LOGO commands

Create a  test LOGO project – include as many of these commands as possible

  • Lines = fd 50 or bk 50
  • Turns = rt 90 or lt 90 (or other angles)
  • Circles = circle 50
  • Arcs = arc 30 270 (draws part of (270 degrees of) a circle of size 50) 
  • Squares = repeat 4 [fd 50 rt 90]
  • Shapes =  repeat ? [fd 50 rt 360/?] (/ means divide; ? means number of sides)
  • Stars = repeat ? [fd 50 rt 360 /? -180] same as shapes but change the angles; ? bigger than 8
  • Colours = colour “blue
  • Moving to different parts of the page without drawing = pu setxy 100 100 pd
  • Shading = fill (fills the area you are in with the current colour)
  • Pen thickness = setpensize 5
  • Procedures = to newthing …instructions… end
  • Make/change  variables = make  “length 50
  • Use variables = fd :length
  • Increase variables = make “length :length + 1

See these posts for more ideas and techniques:

LOGO example files

TIPS

  • Start with reset
  • Click play button  after every instruction 

Stage 2 LF: Draw a picture in j2e5

  • Start a new j2e5 page
  • Draw a picture using different shapes and colours that you think you could code in LOGO – challenge yourself!
  • Arcs can be drawn in j2e6 with the pair of compasses tool
    • Click this  then this
  • You culd draw a house, cityscape, robot, car or vehicle,
  • Include repeated elements, eg windoes, buttons, fence posts….which you could use procedures to draw.

Stage 3 LF: Code your pictue in LOGO one part at a time

  1. Start with:  reset
  2. Choose a small part of your picture and create the code to draw it
  3. When you are happy with your code, make it into a procedure by putting inside TO window …… END
  4. Tip: starting your procedure with “home” makes sure the arrow is pointing up to start with
  5. Now move onto another part of your picture.
  6. Put your picture parts together by using setxy 100 100 followed by the procedure name.
Feb 222021
 

Here are some Computing and other activities for this term.

  1. Y3 Create a safari scene in Scratch
  2. Y4 Create a Roman maze game in Scratch
  3. Y5 Create a jungle game piece by piece
  4. Y6 Create a WW2 Blackout game in Scratch

Other Computing skills

Use Computing in other subjects

  • Create a Coggle mind map of your topic (See Y5T5 unit)
  • Create an animation using JIT5, Scratch, Gifpaint or an phone/tablet animation app – see Y4 animated story unit
  • Use j2e5 templates or visual tools to explore ideas in your topic or complete topic work set by your teachers.
  • Install Google Expeditions  on a phone or tablet and explore places related to your topics

Other activities

  •     Thinking starters – great for getting your brain going.  Learning Zone leave a comment with your ideas.
  •   Zooniverse – people-powered research – take part in real scientific research on a range of projects
  •    #DoGoodFromHome!