May 182022
 
  • Go to https://www.ilearn2.co.uk/signin-html/
  • Enter the code on the whiteboard
  • Watch the videos (for Chromebooks/Googe Sheets)
  • Follow the instructions
    • Activity 1 Pixelart
    • Activity 2 Tour de France project
  • At the end of the lesson: Fill out the “How did that go?” form

Mar 302022
 

http://code-it.co.uk/netintsearch

Lesson 1 – How search works (Planning)

  1. Watch the video about what happens when (and even before) you search
  2. Web spider activity
    1. Pick a common household item, for example: pen
    2. Do a search and make a list including these things (you could use a sheet like this to help you Search sheets):
      1. exactly where you find each item
      2. how many were there (1-5   1= one ….5= lots)
      3. how easy to find (1-5  1= well hidden….5= obvious)
      4. how good quality (1-5  1= not good….5= excellent)
    3. Add up the scores to give each place a total
    4. Put the places in order of their score.
    5. This is now your search index for that item
    6. Who is best at finding things in your house?  Ask them where the best place to find a pen is – do they come up with the same place as your top place on your search index? Why? Why not?  Are there other factors that make a good place to find this item?

Lesson 2 – What is a network? (Planning)

  1. Watch one or both of the videos
  2. A network is a group or system of interconnected prople of things.
  3. What different networks are you part of as a person?
  4. What different networks of things can you think of? (transport, utilities, buildings. body…think of what you could draw a map of)
  5. Choice of activity
    1. In j2e5, create a poster about different types of networks with pictures, text and information – you could draw diagram, insert audio explanations…
    2. Choose two examples of networks and complete a double-bubble map exploring their similarities and differences.  Double bubble map template
    3. Pick three examples of networks and complete an odd one out diagram exploring thier similarities and differences.  Odd one out template
    4. Pick two examples of networks.  Use bridge maps to compare aspects of the networks.

  • What are the things that are connected?
  • Are there different types of things?
  • How are they connected?
  • Are there different types of connections?
  • Who is responsible for the network?
  • Are there rules for the network?
  • Is it free?
  • What can go wrong with the network?
  • What are the consequences?
  • Has the network changed over time?

Lesson 3 – Mapping the school network  (Planning)

Lesson 4 – Connecting the Internet (Planning)

Lesson 5 – Packet game (Planning)

Thanks to Phil Bagge for these great resources!
www.code-it.co.uk

Mar 022022
 

LF1:  Decomposing the game

  • Have a go playing this game.
  • Then have a think from a coding point of view.   How many different elements can you list – characters, moving parts, actions, consequences, backgrounds…?
  • By answering the questions above, you have decomposed  the game = broken it up into simpler parts.  This is a great way of thinking about how to code something as you can code each simple part one at at a time.

LF2 Characters, actions and consequences

This whole unit will be thinking about those elements and how we can translate them into Scrach.

  • Characters and moving parts will be sprites
  • Actions will be blocks – may be movement blocks and control blocks
  • Consequences might be if…then blocks

https://scratch.mit.edu/projects/502331640

Please let me know by commenting on this post if you get stuck or need another video later on…

Jungle Rush Sketch videos:

  1. Video 1  – Home screen – gliding on title, sprite and play button
  2. Video 2 – Move to play mode – title, play disappear, sprite to correct position
  3. Video 3 – Moving background – trees
  4. Video 4 – Sprite jumping
  5. Video 5 – More background – clouds
  6. Stage 6 – Enemy sprites
    1. Make a new sprite
    2. When it receives play message, show, go to the right hand side of screen, glide to left hand side of screen – keep doing this (forever).
    3. When green flag clicked, hide
    4. Electrify enemies
      1. instead of hide – what do you want to happen?
  7. Stage 7 – Back to home screen when dead; Two states home/play
    1. Enemy sprite code – when it hits the cat (forever, if, touching cat sprite), broadcast – new message “home”
    2. Replace all green flag code starters with “When I receive home” blocks
    3. Make one block with: when green flag clicked, broadcast home
  8. Stage 8 – Timer/score
    1. Variables: Make a new variable “Score”
    2. Two blocks:
      1. When I receive home, stop counting
      2. When I receive play, set to 0, start counting
  9. Can you announce the score before going back to the home screen?
    1. Change background? Sprite says score? Wait for a few seconds then go to home screen
    2. You could have a message called “score” for this?

Continue reading »

Jan 262022
 

Learning starter

  1. 5 minutes of touch typing
  2. South America map quiz
    • Countries
    • Capital cities
    • Landmarks
    • Physical features
  3. Canama Panal puzzle
  4. This term’s project

1 Introduction

2 LF Information, information, information

  • Go to Google Classroom
  • Open “South America Leaflet information”
  • Under the different headings, copy information and pictures for your leaflet
    • Drag pictures and text
    • Use ctrl c (copy) and ctrl v (paste)
    • Copy things you have read and understand
  • Searching tips
    • Find a good website 
    • Use 3 or 4 key words for specific information
    • Get images from websites rather than from Google Images
    • References – keep a list of websites you used
      • useful for others to read more
      • useful for you to return to
      • polite and right to say where you got your information from

3 Leaflet design

  • Text and pictures
  • Clear layout – lined up, titles
  • Keep it simple – 2 or 3 colours, easy to read fonts
  • Lots of information
  • Mini booklet – do all the right way up first – then turn upside down when finished
  • References box – list of where you got information from
  • Good leaflet design
Jan 182022
 

1 – What makes an effective information poster

  • A good information posted should show lots of information at a glance.
  • Look at these information posters
    • What makes them effective?
    • What would make them better?
  • Find some other effective information posters and make a list of features

  

 2 – Tools

  1. We are going to explore three tools for making posters:
    1. Google Docs (Go to Google Drive – Create – Googe Docs)
    2. j2e5
    3. j2Office – Writer
  2. Open each of these tools and have a brief explore – what tools are there?

3 – Make an information poster about South America

  1. Here is an information poster that I made on Google Docs
    1. Example Sourth Africa poster
  2. I have saved a file in each tool for you to edit – the text and pictures are all there, you just need to edit
    1. Google Docs – link on Google Classroom
    2. j2Office Writer South America Poster
    3. j2e5 South America Poster

3 Create a j2e5 poster

  • Use the Success Criteria that we have written together
  • Be resilient – don’t be happy with “ok”

4 Make a Google Doc information book page

  1. Go to Google Classrrom (Class 21) – Classwork – South America  Information Page Google Doc
  2. Insert a table in Google Doc to arrange facts and pictures
    1. Make the border lines invisible
    2. Colour the cells
    3. Change width/merge cells
  3. Insert pictures
    1. Put them in different places
    2. Crop – eg banner picture at top/bottom
  4. Style
    1. Choose font, colours (one or two only)
    2. Avoid rainbox, fancy fonts
  5. Information
    1. Keep it simple and short – but informative

5 j2e5 mini book

6 Evaluation

  • Which tool is easiest to use?
  • Which creates the best poster?

Success Criteria 1

  • Bold title
  • Fill the page
  • Stand out
  • Dividing into sections/blocks
  • Pictures/symbols
  • Lots of info

Success Criteria 2 – fine tuning

  • Big (easy to read) font
  • No highlighting
  • Space
  • Balance
  • Centre
Oct 062021
 

Transparent images

  1. Alex Rider silhouette
    1. Search for a picture of Alex Rider silhouetter
    2. Drag to your j2e5 book cover page
    3. Go to JIT5 – Paint – choose transparent background (last one)
    4. Find “my picures”, click on Alex Rider picture
    5. Click + to make it bigger
    6. Click on the page to stamp it on
    7. Choose the fill tool (bucket) and choose the eraser
    8. Click on the white and it should remove the background
    9. “Save a image”
    10. In j2e5 go to pictures and drag Alex Rider onto the page
  2. Sphere with triangles
    1. Search to find black sphere with white background
    2. RH click and “Copy image”
    3. Go to https://onlinepngtools.com/create-transparent-png
    4. Hover on left box then CTRL-V
    5. Save as, download picture
    6. Go to https://pinetools.com/invert-image-colors
    7. Choose file – Google Drive
    8. Click png to save – “copy to clipboard” – in j2e5 Ctrl v to paste